Ch7p58
Tens um alien a morar de borla no teu célebro (sem sequer pagar renda!!!) e ainda te andam a pedir favores?? LOGO a seguir a teres acabado com a tua namorada porque não tens disponibilidade emocional para estar num relacionamento?? ok amiga trata-te
shizamora: caramba, tenho muitos personagens e pouco tempo para me dedicar a cada um, que chatice
também shzizamora: kakakakaka Fausta a passar mal
amigos vou para a frança hoje não boteis lixo no chão por cá
New Member Spotlight – Falling into a New World
Whether you’re stepping into a whole new planet, a seemingly-normal game, or your wildest dreams, these comics will let you escape from your normal responsibilities. But tread carefully, you may find more than you bargained for!
Ash in the Wind – Alexis is a disillusioned college student who has lost interest in the real world. When a chance turns up to investigate a paranormal legend (and with the boy she’s been eyeing) she seizes it. But when dreams become reality, reality becomes a nightmare.
Foreach – Jasper is an exorcist-in-training who feels beaten down by the pressures of life, friends and family. When it gets to be too much, Jasper likes to sit down and play a videogame called LOVE BOMB… but there’s more to this game than seems at first…
Slumbertown – Slumber is an unsuspecting ghost town that ALSO happens to exist as a collective dreamscape of its 32 villagers! No one can quite remember how they moved to Slumber – or who or what is keeping them there.
NEVERMIND – Two 20-somethings, Jethro and Dolly, and their experiences with extraterrestrials, particularly a curious cyclops princess named Diesel, during the extremely crusty, grungy year of 1994.
Broccoli Soup – Broccoli wakes up one day in a featureless void with no idea how they got there. The only other inhabitant of the void is their mysterious creator (and Very Best Friend) Lady Doris, who sends them away on missions to other worlds. Broccoli must bring Politeness and Goodness to the universe and make their creator proud, but there’s one problem: they don’t really know what Polite and Good even means.
LOCATION: RÉGULA II
DATE: 18-05-510
Panel 1: Fausta lays in bed, facing the top bunker. The digital clock next to her head marks 18:29. She looks exhausted and sad. Next to her, a written note with the text "18:43 Régula I Trainstation - Nikita"
Panels 2-3: The clock turns to 18:30. Fausta turns around to look at it.
Panel 4: Fausta slowly gets up, scratching her eyes. The other bunker beds are empty.
Mood.
Oh, is it time to kill half the squad again?
This is my legacy now, isn’t it
Honestly I’m just mad that I got lost my first readthrough and scribbled down everyone’s Jesterhead helmets and then didn’t even need half of them. And then it turned out I didn’t need any in the first place because there were transcripts.
Good narrative choice though. Sold the danger of the mission.
(Also while I’m here: tennant -> tenant, and in the reply emails prision -> prison.)